@Lordsinieg
Alucard
Class - Demon hunter
Attributes [60]
ST 10
DX 13 [60]
IQ 10
HT 10
HP 10
Will 10
Per 10
FP 10
Basic Lift 20
Damage 1d-2/1d
Basic Speed 5,75
Basic Move 5
Ground Move 5
Water Move 1
Social Background
TL: 3 [0]
Cultural Familiarities:
Languages:
Advantages [25]
Ambidexterity [5]
Burning Attack (1) [5]
Combat Reflexes [15]
Disadvantages [-50]
Bad Temper (12 or less) [-10]
Berserk (12 or less) [-10]
Callous [-5]
Code of Honor (Soldier's) [-10]
Megalomania [-10]
Vow (friends) (Minor) [-5]
Skills [15]
Animal Handling IQ/A - IQ-1 NH=9 [1]
Bow DX/A - DX+0 NH=13 [2]
Brawling DX/E - DX+0 NH=13 [1]
Broadsword DX/A - DX-1 NH=12 [1]
Camouflage IQ/E - IQ+0 NH=10 [1]
Climbing DX/A - DX-1 NH=12 [1]
Fast-Draw (Arrow) DX/E - DX+1 NH=14 [1]
includes: +1 from 'Combat Reflexes'
Fast-Draw (Knife) DX/E - DX+1 NH=14 [1]
includes: +1 from 'Combat Reflexes'
Knife DX/E - DX+0 NH=13 [1]
Navigation/TL3 (Land) IQ/A - IQ-1 NH=9 [1]
Polearm DX/A - DX-1 NH=12 [1]
Survival (Woodlands) Per/A - Per-1 NH=9 [1]
Thrown Weapon (Knife) DX/E - DX+0 NH=13 [1]
Tracking Per/A - Per-1 NH=9 [1]
Alucard
Class - Demon hunter
Attributes [60]
ST 10
DX 13 [60]
IQ 10
HT 10
HP 10
Will 10
Per 10
FP 10
Basic Lift 20
Damage 1d-2/1d
Basic Speed 5,75
Basic Move 5
Ground Move 5
Water Move 1
Social Background
TL: 3 [0]
Cultural Familiarities:
Languages:
Advantages [25]
Ambidexterity [5]
Burning Attack (1) [5]
Combat Reflexes [15]
Disadvantages [-50]
Bad Temper (12 or less) [-10]
Berserk (12 or less) [-10]
Callous [-5]
Code of Honor (Soldier's) [-10]
Megalomania [-10]
Vow (friends) (Minor) [-5]
Skills [15]
Animal Handling IQ/A - IQ-1 NH=9 [1]
Bow DX/A - DX+0 NH=13 [2]
Brawling DX/E - DX+0 NH=13 [1]
Broadsword DX/A - DX-1 NH=12 [1]
Camouflage IQ/E - IQ+0 NH=10 [1]
Climbing DX/A - DX-1 NH=12 [1]
Fast-Draw (Arrow) DX/E - DX+1 NH=14 [1]
includes: +1 from 'Combat Reflexes'
Fast-Draw (Knife) DX/E - DX+1 NH=14 [1]
includes: +1 from 'Combat Reflexes'
Knife DX/E - DX+0 NH=13 [1]
Navigation/TL3 (Land) IQ/A - IQ-1 NH=9 [1]
Polearm DX/A - DX-1 NH=12 [1]
Survival (Woodlands) Per/A - Per-1 NH=9 [1]
Thrown Weapon (Knife) DX/E - DX+0 NH=13 [1]
Tracking Per/A - Per-1 NH=9 [1]